The site functionality has been restored.
We will continue to work on fix the small visual details that remain missing. For now, new players can join the game. If you created an account the previous days and can’t login, try registering again with the same email. Some accounts may have been lost because of the downtime.
Let us know any issues you find.
Due to a fatal HD failure in our hosting service, we need to restore an older backup.
To prevent more registered users losing their accounts, we disabled it again until a better restore point is used.
This process will take several hours, but the game functionality is not affected.
When the maintenance ends, new user registrations will be enabled again.
New users registered yesterday that didn’t get a CDKey will get it then too.
Meanwhile, a new SEC2 update for servers will be released next weekend; we are getting close to 2.0.6 final, the last update before 2.1.0, that will focus on new features long time expected.
Latest SEC2 build is available for download, currently only for Windows. Linux build should be ready within some days.
This update is only for servers. Players do no need to take any action at this moment.
Major changes since 2.0.5 include speedhack and pickup detection, along with several log enhacements and cleanup. Full changelog will be available once we reach a final 2.0.6 version.
Download (logged in users).
In the previous days, we have had some reports of players failing on creating/activating new accounts.
If this is your case too, please use the contact form ( http://fear-community.org/contact/ )so we can help you with the process.
Looks like the anti-spam process is being a bit too strict. The game is active and running.
Final Update: We have included the latest versions in the download section. Currently Beta 2 and 3 for Linux and Windows. We will just continue uploading the latest dev versions, but they are stable enough for use and include patches for latest hacks availables; we focus on the more damaging ones, like Crash, immortal and invisible players. Check them periodically.
Update 2: Windows version updated to 2.0.5 Alpha 3; fixing more false positives and adding detection of more hack events.
Update: Windows version updated to 2.0.5 Alpha 2; fixing false positives and adding a couple extra features under test.
Server admins should unban DAMAGE_PLAYER_HACK detections caused by a bug int the previous 2.0.5. Alpha 1 testing version. (sorry, my fault).
We are happy to announce the inmediate availability of the SEC2 2.0.4 and 2.0.5 update for FEAR Combat Dedicated Servers.
There are open beta testing versions, so we encourage server admins to keep an eye on their servers and report issues.
- Recent changes:
- Several Hack detection features.
- Sound spam.
- Vote type spam
- Weapon Spawn (Can cause false positives for connections losing packets).
- Kill Player Hack.
- Immortal Players
- Ban other players
- Go Into Invalid Team
- Crash all other players
- Vote Kick players on any Team
Some features may not be available in Linux version. We should release an update for It in the next days.
We want to let you all know we continue the development of the antihack support of SEC2, as long as new features (Some, are related to mod support!).
Also, @Holland released a IPBan tool, perfect to deal with crashers and persistent hackers.
You can find these in the downloads section of the site (Registered users only).